Notes: | [1] Game design by Thomas & Stefan Schulze; game story/plot by Thomas Schulze. 68K/PPC coding by Thomas & Stefan Schulze; AmigaOS 4 port by Steffen Häuser & Ricco Roßberg (Alinea Computer); CyberGraphX/ChunkyPPC gfx routines by Steffen Häuser. Graphics by Dirk Böhme, Simon Neumann & Sven Kahlbrock; mission rendering by Dirk Böhme & Simon Neumann; animations by Simon Neumann & Sven Kahlbrock. Main soundtrack by Timo Kloss; animation/outro music by Markus Holler. Level/arena design by Marcus Klemm; HD installer by Ricco Roßberg; MUI preferences tool by Henning Thielemann; 4 player joystick adapter code by James Daniels; English localisation by Roman Bannack.
[2] Min. Requirements (68K/PPC): 68030 CPU, 16MB ram, AGA/gfx card, 50MB HD space, 4xCDROM. Min. Requirements (AmigaOS 4): AmigaOS 4.x, 150MHz PPC or higher, 32MB ram, gfx card, 100MB HD space, 4xCDROM. Recommended: 68040+/PPC CPU, 32MB ram, gfx card, 300MB+ HD space, 8xCDROM.
[3] Game includes a quit back to WB option, as well as gfx/sound card, joypad and 4-player joystick adapter support.
Known releases:
- V1.0 (Dec-02), V1.01 (10-Jan-03), 1.03 (20-Jan-03) [68K/PPC versions] - V1.04 (28-Nov-05) [OS4 version] |
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