[1] Game design by Steve Utick. Amiga coding by Steve Adams and Paul Scobell. Graphics by Scott Anderson; animation by Robert Richardson; and Amiga GUI by Paul Scobell. Music & sound sampling by Andrew Purdam; sound FX by Paul Scobell.
[2] Game must be manually launched from WB and requires WB 1.3 and 1MB ram.
[3] Game supports PAL/NTSC screenmodes and a quit back to WB option.