Notes: | [1] Game design by Ignacio Ruiz Tejedor (Snatcho). Original 68K coding by Daniel Rodriguez (game part 1) and Jose Lopez (game part 2); Amiga conversion by Marcos Jourón. Main graphics by Ignacio Ruiz Tejedor (Snatcho), additional gfx by Javier Cubedo and loading screen by Carmen Ferrer (Deborah) and Javier Cubedo; gfx design by Ricardo Machuca; and maps by Javier Cubedo. Music by Mac, sound FX by Víctor Ruiz Tejedor and additional sound by Javier Cubedo.
[2] AFTER THE WAR consists of two independent parts (loaded separately when selected from the main menu). If played in order, players will receive an access code on completion of part 1 that must then be entered to play part 2 once loaded. In part 1 of the game, the main protagonist is unarmed and can only defend against enemies with his bare fists. In part 2, however, the main protagonist is brandishing a big machine gun that can be angled freely in a semi-circle to blast enemies away à la MIDNIGHT RESISTANCE.
[3] Game supports keyboard/joystick-keyboard control (game part 1) and joystick/keyboard/joystick-keyboard control (game part 2).
[4] Distributed by DRO Soft in Spain, USD in Great Britain, Ubi Soft in France and by Leader in Italy. |
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