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Genetic Species
AGA/AmigaCD/DraCo–DraCo Vision/RTG
Genetic Species - Double Barrel Screenshot
Information 7 reviews 9 manuals Cheatcode 2 weblinks
104 screenshots 2 boxscans 1 diskscan 1 miscshot Conversion Gamemap
Information
Year of the first release1998LicenseCommercial
Number of disks (or CD)1PublisherVulcan - Worldwide
Number max of players1Budget publisherFaces Of Mars - Worldwide
Simultaneous max players1DeveloperMarble Eyes
LanguageCroatian
Danish
Dutch
English
Finnish
French
German
Italian
Norwegian
Polish
Portuguese
Portuguese (Brazil)
Serbian
Slovak
Spanish
Swedish
ArtistsCoder : Aske Simon Christensen (Blueberry/Loonies)
Coder : Henrik Münther (Muenther, Psycho/Loonies)
Coder : Per Bloksgaard (Powdihacker/Ambrosia; Powerhacker/Craptors)
Coder : Steffen Häuser (Haeuser)
Graphician : Bo Selmer Hansen
Graphician : Jakob Eriksen
Graphician : Magnus Thielsen
Graphician : Mark Sheeky
Graphician : Martin Halberg (Fuzzy/Death Row)
Graphician : Mikkel Bo Smith
Graphician : Paul Hale Carrington (Private Affair)
Graphician : Tommy Damskov
Graphician : Zafar Iqbal (r4ptor/VEF)
Musician : Lisa Tunnah
Musician : Martin Halberg (Fuzzy/Death Row)
Musician : Paul Hale Carrington (Private Affair)
Musician : Simon Ravn (MeloManiac/Loonies^TBL)
Musician : Tommy Damskov
Misc : Amiga Translators' Organization (ATO)
Misc : Martin Halberg (Fuzzy/Death Row)
Misc : Tommy Damskov
Language in manualCroatian
Danish
Dutch
English
Finnish
French
German
Italian
Norwegian
Polish
Portuguese
Portuguese (Brazil)
Serbian
Slovak
Spanish
Swedish
HardwareAGA
AmigaCD
DraCo–DraCo Vision
RTG
Amiga original gameyes
Have cheatcodeyes
Have SPS releaseno
WHD installnoWHD information
HD installyesHD notes
Genre
CategoryShooter
SubcategoryShooter - First Person Shooter (FPS)
Dimension3D (Texturemap)
QuickmatchCoding - 68000 Assembly Language (68K ASM)
QuickmatchDoom / Wolfenstein 3D
QuickmatchEnhanced Graphics - Hold-And-Modify (HAM) Mode
QuickmatchGame Controller - Joypad (not CD32-specific)
ScrolltypeInto Screen
ThemeFuturistic
ThemeScience Fiction - Robots / Cyborgs
ViewpointFirst Person
Conversion hardware
Conversion notes
Classic compilationVulcan Software MegaSeries Vol. 1-4
Relationship
Page views: 9656 - Last update: 14th August 2021
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] GENETIC SPECIES was released as Volume 4 of Vulcan's MegaSeries of games.

[2] Game concept by Tommy Damskov; game ideas/storyboard by Martin Halberg; level design by Tommy Damskov and Martin Halberg.
Main coding by Per Bloksgaard; additional coding by Steffen Häuser, Aske Simon Christensen and Henrik Münther.
Main graphics by Tommy Damskov; additional gfx by Magnus Thielsen, Mark Sheeky, Bo Selmer Hansen, Jakob Eriksen, Mikkel Bo Smith and Paul Carrington; animation ideas by Martin Halberg; 3D animation/modelling by Zafar Iqbal.
Intro music by Martin Halberg and Simon Ravn; game over/outro music by Martin Halberg; CD digital audio (CDDA) music by Simon Ravn; sound FX by Martin Halberg; additional sound FX by Tommy Damskov, Paul Carrington and Lisa Tunnah; animation sound FX by Martin Halberg and Simon Ravn.
Multilanguage translations/localisations by the Amiga Translators' Organization (ATO).

[3] Min. Specifications (AGA only):

- AGA Amiga
- 68020 CPU
- 2MB chipram + 8MB fastram
- 2xCDROM drive
- HD
- AHI Audio System (manually HD installed from the game CD, Aminet or developer website / repository)

Min. Specifications (RTG only):

- OCS/ECS or AGA Amiga + gfx card (CyberGraphX/Picasso 96 supported)
- 68020 CPU
- 512K chipram + 8MB fastram
- 2xCDROM drive
- HD
- AHI Audio System (manually HD installed from the game CD, Aminet or developer website / repository)
- RTGMaster (manually HD installed from Aminet or the game CD)

Recommended Specifications:

- Amiga or DraCo/DraCo Motion
- 68030/040/060 CPU
- 512K+ chipram, extra fastram (i.e. >8MB; at least 14MB needed for 24-bit colour graphics via gfx card)
- CyberGraphX/Picasso 96 supported gfx card (for 640*XYZ screenmodes and 24-bit colour graphics)
- 4xCDROM drive or faster and/or HD (for smooth viewing of the 3D rendered intro animation)
- sound card
- AHI Audio System (manually HD installed from the game CD, Aminet or developer website / repository)
- RTGMaster (manually HD installed from Aminet or the game CD)
- RTGMaster PIP Sublibrary (manually HD installed from Aminet; required for WB window play/PIP only; Picasso IV, CyberVision64/3D or similar gfx card is needed)
- GENETIC SPECIES V4605 Engine Update (manually HD installed; required for WB window play/PIP, 24-bit colour gfx + other features/bugfixes)

[4] GENETIC SPECIES boasts a number of features including:

- coding in 100% assembly language
- full multitasking (memory permitting)
- optimised code for 68030/040/060 CPUs
- DraCo/DraCo Motion support
- single/double screen buffering (gfx card required for single screen buffering)
- 200MB 3D rendered intro animation in HAM8 mode
- fast 3D light-sourced, texture-mapped environment
- 4 huge plot-based levels that feature puzzle-solving
- 16 rendered enemies with high level artificial intelligence and a massive array of weapons
- 256 colour (AGA/RTG) or 16-bit/24-bit colour display (RTG only using GS V4605 Engine Update), high quality (1x1) pixel resolution definition, changeable window sizes for gameplay, screen promotion, NTSC/PAL/multiscan screenmode support
- WB window play/PIP (RTG only using GS V4605 Engine Update)
- sound card/Paula support via AHI
- high quality digital sound and FX with stereo surround sound
- 30 minutes of high quality, atmospheric, in-game CDDA music soundtracks inspired by Vangelis
- mouse/joystick/joypad/keyboard control
- savegames
- quit back to WB option

[5] Some goodies for GENETIC SPECIES enthusiasts, available on Aminet and previously supplied online by developer Marble Eyes, are available for download below:

- GENETIC SPECIES (Official Troubleshooting FAQ)
- GENETIC SPECIES (Official Language/Localisation Packs)
GENETIC SPECIES (Official Weapons Guide)
- GENETIC SPECIES (Official Enemy Info. Database + ID Chart)
- GENETIC SPECIES (Audio Bugfix Startup Script) (dir: /game/patch/GeneticScript.lha)
- GENETIC SPECIES (CDDA soundtracks, MP3 format)

[6] ***GENETIC SPECIES (full release)*** was deemed freeware by developer Marble Eyes in 2001, and is available for download from these sources:

- GENETIC SPECIES V4605 (HD version, 100% patched, no CDDA tracks) [Source: Aminet]
- GENETIC SPECIES V4605 (HD version/AmigaCD, 100% patched, no CDDA tracks) [Sources: Face of Mars / Aminet / BTTR / EAB FTP site]
- GENETIC SPECIES V4605 (HD version/AmigaCD, 100% patched, no CDDA tracks) [Sources: Face of Mars / Aminet / BTTR / EAB FTP mirror site]
GENETIC SPECIES V4421 (full CD version incl. CDDA tracks) [Source: EAB FTP site]
GENETIC SPECIES V4421 (full CD version incl. CDDA tracks) [Source: EAB FTP mirror site]
GENETIC SPECIES V44xx/V1.00 (full CD version incl. CDDA tracks) [Source: EAB FTP site]
GENETIC SPECIES V44xx/V1.00 (full CD version incl. CDDA tracks) [Source: EAB FTP mirror site]
GENETIC SPECIES V44xx/V1.00 (full CD version incl. CDDA tracks) [Source: KG.WHDownload.com]


Known releases:

- V1.00 / GENETIC SPECIES V44xx Engine (03-May-98) [download HERE]
- V2.00 / GENETIC SPECIES V4418 Engine (11-Jun-98)
- Vx.xx / GENETIC SPECIES V4419 Engine (14-Jun-98)
- Vx.xx / GENETIC SPECIES V4420 Engine (1x-Jun-98)
- Vx.xx / GENETIC SPECIES V4421 Engine (17-Jun-98) [download HERE]
- Vx.xx / GENETIC SPECIES V4422 Engine (25-Jun-98)
- Vx.xx / GENETIC SPECIES V44xx Engine (23-Sep-98)
- Vx.xx / GENETIC SPECIES V4440 Engine (27-Oct-98)
- Vx.xx / GENETIC SPECIES V4605 Engine (13-May-99) [download HERE]


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