Advanced Search
hol_options-hol_download-hol_contact-hol_team-hol_update-hol_stats-hol_faq-hol_links
Full games listing#-9ABCDEFGHIJKLMNOPQRSTUVWXYZ
login

Keef The Thief: A Boy And His Lockpick
OCS
Keef The Thief: A Boy And His Lockpick - Double Barrel Screenshot
Information 16 reviews 3 manuals Cheatcode 3 weblinks
Screenshot 4 boxscans 1 diskscan 1 miscshot 3 conversions Gamemap
Information
Year of the first release1989LicenseCommercial
Number of disks (or CD)2PublisherElectronic Arts - Worldwide
Number max of players1Budget publisherECP - Australasia
Simultaneous max players1DeveloperUnknown
LanguageEnglish
ArtistsCoder : Alexander Hinds
Musician : Rob Hubbard
Musician : Russ Tanner
Misc : Andy Gavin
Misc : Jason Rubin
Language in manual
HardwareOCS
Amiga original gameno
Have cheatcodeyes
Have SPS releaseyes
WHD installyesWHD information
AuthorPsygore
Updated  2012-09-07 22:08:04
HD installnoHD notes
Genre
CategoryAdventure
SubcategoryAdventure - Uncategorised
Conversion hardwareApple IIGS
PC (DOS)
Tandy PC/IBM PCjr
Conversion notesBased on 1989 Naughty Dog/Electronic Arts Apple IIGS release.
PC versions: CGA, EGA, MCGA, VGA, Tandy/PCjr
Classic compilationThrill Of Winning, The: Adventure Pak
Relationship
Page views: 2806 - Last update: 9th March 2011
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:   [1] Game designed by Andy Gavin and Jason Rubin. Amiga coding by Alexander Hinds. Music by Russ Tanner; sound driver by Rob Hubbard.

Known releases: V1.0 (1989), V2.3

TRIVIA: Originally designed and coded for the Apple IIGS by Naughty Dog, makers of Playstation hits CRASH BANDICOOT and the JAK game series. Here's what they had to say about the game:

"Keef was a classic sword and scorcery role-playing game. While we were making it, Andy entered sarcastic text as a place holder for what we believed would be the real text in the final release. EA liked the humor so much that they decided to make the entire game a comedy. The effect that this decision had on sales was no joke, however." [Source: Naughty Dog website, courtesy of the Internet Archive].

Coded by RCK of abime.net - Content © 1998-2024 HOL TEAM - Online amiga database © 2002-2024 HOL TEAM - Gen. in 0.02s