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Shadow Of The Third Moon, The
AGA/AmigaCD/RTG
alias Y3D [Prerelease name] alias Yagg3D [Prerelease name]
Shadow Of The Third Moon, The - Double Barrel Screenshot
Information 6 reviews 3 manuals Cheatcode 1 weblink
20 screenshots 4 boxscans 3 diskscans 3 miscshots Conversion Gamemap
Information
Year of the first release1997LicenseCommercial
Number of disks (or CD)1PublisherTitan - Worldwide
Number max of players1Budget publisher
Simultaneous max players1DeveloperBlack Blade
LanguageEnglish
German
Italian
ArtistsCoder : Giuliano Pochini
Coder : Marco Salvi (nAo)
Graphician : Charles Chan
Graphician : Francesco Leonardi
Musician : Carlo Demichelis (De Michelis; DhS/The Soundwavers^Ram Jam)
Musician : Claudio Buraglio (Pyratronik/The Soundwavers, DJ Bur)
Musician : Claudio Tassitano (N-Joy/The Soundwavers^Ram Jam)
Musician : Ruben Monteiro
Misc : Francesco Leonardi
Misc : Giuliano Pochini
Misc : Mathew Colton
Misc : Michele Santucci
Misc : Titan Computer GbR
Language in manualEnglish
German
Italian
HardwareAGA
AmigaCD
RTG
Amiga original gameyes
Have cheatcodeno
Have SPS releaseno
WHD installnoWHD information
HD installyesHD notes

- Installation requires at least 13MB HD space.

Genre
CategorySimulation
SubcategorySimulation - Uncategorised
Dimension3D (Voxel)
ThemeFuturistic
ThemeScience Fiction
ThemeWar - Futuristic
ViewpointCockpit
ViewpointTop Down
Conversion hardware
Conversion notes
Classic compilation
Relationship
Page views: 7259 - Last update: 18th December 2022
Rarity: One version is common, at least one other version is rare One version is common, at least one other version is rareOne version is common, at least one other version is rare
Notes:  

[1] Game design by Francesco Leonardi; concept by Giuliano Pochini and Francesco Leonardi.
Coding by Giuliano Pochini; chunky-to-planar (c2p) routines by Marco Salvi.
Graphics including 3dTIS (Three Dimensional Terrain Imaging System) gfx engine development by Francesco Leonardi; additional 2D gfx by Charles Chan.
CD music soundtracks & samples by The Soundwavers (Claudio Tassitano, Carlo Demichelis, Claudio Buraglio); additional music by Ruben Monteiro.
German translation by Titan Computers; additional English translation by Michele Santucci and English proof-reading by Mathew Colton.

[2] Min. Requirements (low detail): 68030/25MHz CPU, AGA chipset or gfx card, KS 3.x / OS 3.x, 1MB chipram (required for audio), 4MB fastram, CDROM drive, HD.
Recommended (greater detail): 68040/40MHz CPU or faster, KS 3.1 / OS 3.1 or higher, 1MB chipram (required for audio), 8MB fastram, fast gfx card, 4x CDROM drive or faster, HD.
Recommended (max. detail): A3000/4000, 68040/40MHz CPU or faster, KS 3.1 / OS 3.1 or higher, 2MB chipram, 8MB fastram, fast Z3 gfx card (chunky pixel), 4x CDROM drive or faster, HD.

[3] A patch for the German version of the game can be found here.

Known releases:

- V1.0 (1997)
- V1.1 (1997)
- V1.4 (07-Dec-97) [standard version]
- V1.4 (07-Dec-97) [68060 + 'lowlevel.library' versions]
- V1.4a (09-Dec-97) [standard + 'lowlevel.library' versions]
- V1.4a (09-Dec-97) [68060 version]
- V1.5 (13-Dec-97) [all versions (standard + 'lowlevel.library' + 68060 versions)]


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